matt

Just A Film?

Sep
11

I've been having a somewhat ongoing conversation the last few days with a couple of friends at work....

Right now I'm knee deep in Genesis development. The idea has always been to try and do more than "simply make a film". At my end of the budgetary scale, there's an awful lot films that seem to be made just because, well, the guys and gals involved want to make a film. I can respect that. I want to make a film. That's one of the driving forces.

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One Shot online, and general updates

Aug
22

Update time. More of an effort make I must.

One Shot is up! A single shot short to test the camera we're going to be using on Genesis. Check it out in the films section. Hope you enjoy it.

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Time flies when you're busy....

May
01

Yes yes I know. Late again

Seriously though, how did this happen? 4 months. Nearer 5. I'm going to make more of an effort. Honest. Not like I could make less of one.

So what have I been up to?

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Space, The Final Frontier

Sep
25

I may not of updated for a month, but that does not mean I have not been busy. Quite the opposite in fact.

Right now, I'm working on a few things and trying to decide what to do next.

The end goal is, of course, Genesis. Having struggled with the script for over a year, I've finally passed it over to a proper writer :) I'll discuss more when we have the first draft.

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Latest short film is complete!

Aug
23

After a load of work, Deathilating Machine is finished and it's right here!

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Well that could of gone better

Aug
07

Remember my last blog? All sounded like it was going so well.


That was until I realised the old NLE had decided to put a black frame around my uncompressed render. Why? After lots of messing around, it appears to have been a bug. It kept messing up pixel size, and even though I'd manually set it as 1.0, it still wouldn't work until (as I eventually fluked upon) you completely change export types, then change back. It then defaults to 1.0 and, you know, actually works.

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Could be a late night

Jul
26

As Phil has said, we shot Deathilating Machine (aka In The Flesh) a long time ago, yet for one reason or another it's never been completed. We got close last year, but Phil wanted to work on the visual effects some more, and I was never really happy with the edit. Then we completed ZombieZ, then came the Mirrors music video, and then came a much needed rest.


And now we're here.

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Matt Watering

Jul
24

Matt Watering, Director

A bit of info about me will go here!

 

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A little bit of progress?

Jul
17

So I'm laying in bed contemplating the last few days.


Events kicked of quietly, a quick email to a few regular crew members asking their permission to include a bio on the Crew page - they would be involved in Genesis after all. Quickly found myself on Facebook having a chat with Piotr, my regular sound engineer.

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